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    <title>theartcollider inout</title>
    <subtitle></subtitle>
    <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/"/>
    <id>http://wiki.theartcollider.org/</id>
    <updated>2012-05-18T21:15:03+02:00</updated>
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    <entry>
        <title>inout:api</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/api?rev=1329771320"/>
        <published>2012-02-20T21:55:20+02:00</published>
        <updated>2012-02-20T21:55:20+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/api?rev=1329771320</id>
        <summary>This is a mivsase and an very interesting write to check out on this mivsase website. Never post any replies only now just could not resist</summary>
    </entry>
    <entry>
        <title>The Art Collider Condensed Documentation</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/doc?rev=1269383381"/>
        <published>2010-03-23T23:29:41+02:00</published>
        <updated>2010-03-23T23:29:41+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/doc?rev=1269383381</id>
        <summary>Here you find a quick overview and short introduction to TheArtCollider.

Introduction





	*  You can query currently available streams and their meta-data.
	*  You can view/listen to them.
	*  You can provide your own stream(s).


Combining the above allows quite a variety of projects. The general idea is that every project has stream input(s) and output(s) ie. you read a stream, process it and send the result on.</summary>
    </entry>
    <entry>
        <title>Image Gallery</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/gallery?rev=1309777040"/>
        <published>2011-07-04T12:57:20+02:00</published>
        <updated>2011-07-04T12:57:20+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/gallery?rev=1309777040</id>
        <summary>Pictures taken at previous Art Collider The Art Collider Events and exhibitions.

Workshop w/ AAO-Project - April 2011

TheArtCollider: Incuratable Art at La Bellevilloise - April 2010

The ArtCollider: Advanced Programming Class, UFG Linz - March 2010

InOut x.0 at La Bellevilloise - december 2008

Workshop in Nancy - april 2008

Outlab - 2006

about</summary>
    </entry>
    <entry>
        <title>Icecast2 - Streaming server</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/icecast2?rev=1268880825"/>
        <published>2010-03-18T03:53:45+02:00</published>
        <updated>2010-03-18T03:53:45+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/icecast2?rev=1268880825</id>
        <summary>For true peer-to-peer communication you’ll want to run an icecast2 server on your local machine. This has several advantages, fi. bandwidth is only used when others access the stream but comes with a bit of setup cost: your machine needs to be accessible from the internet, which may require to enable port-forwarding on your router.</summary>
    </entry>
    <entry>
        <title>inout:info</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/info?rev=1257435244"/>
        <published>2009-11-05T16:34:04+02:00</published>
        <updated>2009-11-05T16:34:04+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/info?rev=1257435244</id>
    </entry>
    <entry>
        <title>MaxMSP/Jitter</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/maxmsp?rev=1269972639"/>
        <published>2010-03-30T20:10:39+02:00</published>
        <updated>2010-03-30T20:10:39+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/maxmsp?rev=1269972639</id>
        <summary>Max is an interactive graphical programming environment for music, audio, and media. Max is the graphical programming environment that provides user interface, timing, communications, and MIDI support. MSP adds on real-time audio synthesis and DSP, and Jitter extends Max with video and matrix data processing.</summary>
    </entry>
    <entry>
        <title>Scratch Pad</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/misc?rev=1257160814"/>
        <published>2009-11-02T12:20:14+02:00</published>
        <updated>2009-11-02T12:20:14+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/misc?rev=1257160814</id>
        <summary>Some commands, preparing documentation:

save 5 seconds via ‘curl’ HTTP:
curl -s http://xx.xx.xx.xx:8002/inoutaudio.ogg -o /somewhere/on/HD/grab.ogg -m 5 --show-error --fail

gstreamer:
... ! shout2send ip=... port=... password=... mount=/whatever.ogg
gst-launch ... ! fdsink | oggfwd host port password mount

gst-launch videotestsrc ! theoraenc ! oggmux ! fdsink | oggfwd localhost 8000 inoutsource -p -g &quot;InOut&quot; -n &quot;example2&quot; -d &quot;Test Screen&quot; test.ogv

gst-launch souphttpsrc location=http://local…</summary>
    </entry>
    <entry>
        <title>Processing</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/processing?rev=1270494400"/>
        <published>2010-04-05T21:06:40+02:00</published>
        <updated>2010-04-05T21:06:40+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/processing?rev=1270494400</id>
        <summary>Processing is an open source programming language and environment for people who want to program images, animation, and interactions. 

The pogg aka Processing Theora/Ogg Java Library allows to read TheArtCollider streams (or any Ogg/Theora video for that matter) into processing.</summary>
    </entry>
    <entry>
        <title>Pure data</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/pure-data?rev=1332234800"/>
        <published>2012-03-20T10:13:20+02:00</published>
        <updated>2012-03-20T10:13:20+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/pure-data?rev=1332234800</id>
        <summary>Pure data


Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.</summary>
    </entry>
    <entry>
        <title>inout:scm</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/scm?rev=1329334222"/>
        <published>2012-02-15T20:30:22+02:00</published>
        <updated>2012-02-15T20:30:22+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/scm?rev=1329334222</id>
        <summary>That's a sharp way of tihninkg about it.</summary>
    </entry>
    <entry>
        <title>The Art Collider (InOut)</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/slides?rev=1246355936"/>
        <published>2009-06-30T11:58:56+02:00</published>
        <updated>2009-06-30T11:58:56+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/slides?rev=1246355936</id>
        <summary>theartcollider.net

 

 Robin Gareus

 

 CiTu

 Université Paris - Laboratoire Paragraphe

Overview

	*  Connected Creation
	*  Peer to Peer / Artist to Artist
	*  Creative Commons / GPL / GFDL



	*  In &lt;-&gt; Out
		*  Audio
		*  Video 
		*  Data</summary>
    </entry>
    <entry>
        <title>The Art Collider - Slides</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/slides2?rev=1259662623"/>
        <published>2009-12-01T11:17:03+02:00</published>
        <updated>2009-12-01T11:17:03+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/slides2?rev=1259662623</id>
        <summary>theartcollider.org

 

 Robin Gareus

 

 CiTu

 Université Paris - Laboratoire Paragraphe

Overview

	*  Connected Creation
	*  Peer to Peer / Artist to Artist
	*  Creative Commons / GPL / GFDL
	*  Archiving / Portfolio



	*  In &lt;-&gt; Out
		*  Audio
		*  Video 
		*  Data</summary>
    </entry>
    <entry>
        <title>The Art Collider</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/slides3?rev=1267533064"/>
        <published>2010-03-02T13:31:04+02:00</published>
        <updated>2010-03-02T13:31:04+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/slides3?rev=1267533064</id>
        <summary>theartcollider.org

 

 Robin Gareus

 

 CiTu

 Université Paris - Laboratoire Paragraphe

Overview

	*  Connected Creation
	*  Peer to Peer / Artist to Artist
	*  Creative Commons / GPL / GFDL
	*  Archiving / Portfolio



	*  In &lt;-&gt; Out
		*  Audio
		*  Video 
		*  Data</summary>
    </entry>
    <entry>
        <title>The Art Collider</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/slides4?rev=1324591968"/>
        <published>2011-12-22T23:12:48+02:00</published>
        <updated>2011-12-22T23:12:48+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/slides4?rev=1324591968</id>
        <summary>theartcollider.org

 

 Robin Gareus

 

 CiTu

 Université Paris - Laboratoire Paragraphe

Overview

	*  Connected Creation
	*  Peer to Peer / Artist to Artist
	*  Creative Commons / GPL / GFDL
	*  Archiving / Portfolio



	*  In &lt;-&gt; Out
		*  Audio
		*  Video 
		*  Data</summary>
    </entry>
    <entry>
        <title>inout:start</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/start?rev=1329544746"/>
        <published>2012-02-18T06:59:06+02:00</published>
        <updated>2012-02-18T06:59:06+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/start?rev=1329544746</id>
        <summary>salut mon ami, bah jsai pas ce ke tu ractnoe de bon mais la jsui nostalgik! lol, big up les trio! ya dlespoir prod feat ya dla joa prod!!big up les dj</summary>
    </entry>
    <entry>
        <title>General Usage Information</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/usage?rev=1324592048"/>
        <published>2011-12-22T23:14:08+02:00</published>
        <updated>2011-12-22T23:14:08+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/usage?rev=1324592048</id>
        <summary>TheArtCollider depends on you sharing data. ie: reading, processing and providing.

To achieve a truly distributed system you should setup your own streaming server. However to get started quickly we provide a few dedicated servers for your convenience and for relaying streams behind low bandwidth links.</summary>
    </entry>
    <entry>
        <title>VLC - the Video LAN Client</title>
        <link rel="alternate" type="text/html" href="http://wiki.theartcollider.org/inout/vlc?rev=1269102309"/>
        <published>2010-03-20T17:25:09+02:00</published>
        <updated>2010-03-20T17:25:09+02:00</updated>
        <id>http://wiki.theartcollider.org/inout/vlc?rev=1269102309</id>
        <summary>VLC is a very flexible framework - not only for A/V playback but also allows to capture (both desktop and cameras) and stream video.

Play streams


Menu -&gt; File -&gt; Open Network &amp; paste an URL found in the Yellow Pages.

Hint: Enable “loop all” mode to make VLC re-connect in case of network-hickups or short project dropouts.</summary>
    </entry>
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